Omnichannel retail media, built from the store out

In-store IMPACT is a retail media platform designed the store in the core and capable of serving the needs of retailers in their every channel.
The channels are the easy part
Most retailers already run the same offer in four places — the email, the app, the store screens and the in-store audio — with each system deciding on its own who sees what. Adding another channel does not fix that. One shared definition of the audience does.
One platform, two ways to deliver
Most of a retail media platform is channel-neutral: campaigns, creative, audiences, users and rights, network management and measurement. Only the last step differs — a player drives a screen, an ad server fills a placement in an app — so In-Store IMPACT keeps one core and puts only delivery at the edge.

One platform. Unified media products for all channels.

One platform· shared by every channel, delivered two ways

Shared core

  • Campaigns
  • Creative assets

Audience layer

  • Users & rights
  • Network management
  • Measurement

Media products

Audience, reach, price

Screen players

  • In-store screens
  • In-store audio

Online ad server

  • Mobile app
  • Website / onsite

Report

  • Proof of play
  • Reach
  • Audience
Point of sale — closed loop Point of sale — closed loop

Why it starts in the store

The store is the only channel where exposure and purchase happen in the same visit. Audiences built from those transactions are the definition every other channel can be checked against.
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